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81. Lense issues (Amarr complaint) - in Ships and Modules [original thread]
All I want is to be in the same boat as everyone else, when it comes to reload in a lag-infested system. Also contracting ships. Instead of having all the ammo jettisoned into the hangar, wouldnt it be more practical to send it to cargohold inste...
- by Julio Torres - at 2008.02.13 17:21:00
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82. Lense issues (Amarr complaint) - in Ships and Modules [original thread]
Ship contracting Any remotely serious Amarrian uses some variants of Tech 2 or Faction lenses, these things take "damage" when used, and our glorious contracting system does not allow damaged items to be contracted. If you have one or more of thes...
- by Julio Torres - at 2008.02.13 11:58:00
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83. Many Black Op complaints are missing the point - in EVE General Discussion [original thread]
I've sent 4 Recons and 3 Bombers 3.82ly and returned them. You need to play smart. You cant just undock, get in a gang and go "behind enemy lines" Everything has to be planned, logistics sorted. Every ship has to carry fuel for their return jump...
- by Julio Torres - at 2008.02.08 09:31:00
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84. Many Black Op complaints are missing the point - in EVE General Discussion [original thread]
My Redeemer has been used several times. It's brilliant for the area we operate in and suits our play style. But I've yet to fire my guns Ship is too expensive, rather use a Rapier alt to cause havoc with.
- by Julio Torres - at 2008.02.07 15:59:00
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85. Many Black Op complaints are missing the point - in EVE General Discussion [original thread]
The Black Ops ships is not a lone hunter. After you get your little team into enemy terretory, you sit cloaked at a safespot, while the recons find a victim. They attack it, if they need more firepower. You warp in and add you much greater DPS. ...
- by Julio Torres - at 2008.02.07 15:33:00
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86. Many Black Op complaints are missing the point - in EVE General Discussion [original thread]
1) Significant reduction in fuel costs both for portal and jump itself is required. Or, a fuel bay (Hint! I'd love a Stront bay on dreadnaughts as well). 2) Scan Resolution, they need a big boost on scan resolution. They have less then the T1 cou...
- by Julio Torres - at 2008.02.07 15:20:00
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87. Lags and desyncs are still custom-sided but have official name now - in EVE General Discussion [original thread]
Theres a new bug out there, which is far wrose then just desync. With desync you could still use modules and fly blind. But the new bug, you lose all control in addition to not get location updates. As always, petitions just flat out denied. GFW!
- by Julio Torres - at 2008.02.06 10:42:00
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88. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
As I have posted many times before. A clever little cap boost to Amarr: Guns only use cap on shots that hit (Since lasers is speed of light, they wont have to fire if they dont get a 100% fire sollution)
- by Julio Torres - at 2008.01.31 14:44:00
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89. Some love for the Amarr, new Dev Blog by Zulupark - in EVE Information Portal [original thread]
I dont see much oomph for Amarr. But the Minmatar in me loves the boost EMP ammo received
- by Julio Torres - at 2008.01.31 14:34:00
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90. Why everyone diss Ammar ships - in EVE General Discussion [original thread]
Edited by: Julio Torres on 18/01/2008 09:27:19 Simple answer. Becauser everyone thinks the other races is so much better. Not comprehending that the races have different identities. Granted, Amarr have severe disabilities. But our ships are s...
- by Julio Torres - at 2008.01.18 09:27:00
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91. and idea for ammar whinners - in Ships and Modules [original thread]
I dont mind EM/Thermal dmg only. I just want higher dmg output from my guns. Less cap used(or even better, no cap used on missing shots(as in guns not firing)) And reduced PG need on T2 Tachys.
- by Julio Torres - at 2007.12.12 14:32:00
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92. @Zealot pilots: why not a Sacrilege? - in Ships and Modules [original thread]
Personally I think the Sac lacks dps. Ofcourse it might be related to my 160k skill points in missiles vs 10mill in gunnery :) Zealot rawks!
- by Julio Torres - at 2007.12.12 14:28:00
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93. covert cyno generators - in Ships and Modules [original thread]
Edited by: Julio Torres on 12/12/2007 14:26:26 Quote: Black ops is all about jumping around and generating jump bridges, so the usefulness mainly depends on whether such cyno can be opened anywhere. If only it would as smooth as tha...
- by Julio Torres - at 2007.12.12 14:26:00
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94. Whats the deal with amarr laser cap reduction bonus? - in Ships and Modules [original thread]
For fleet tasks, the Abaddon is worthless thanks to its lack of cap reduction bonus. Fit it with 7x T2 Tach and the cap may last over a minute. (But the Apoc really shines in this role)
- by Julio Torres - at 2007.12.12 08:00:00
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95. Strontium bay - in Test Server Feedback [original thread]
I think a strontium bay should be supplemental to the cargo bay. And you should still have stront in cargohold to refill the stront bay as the sieges continue. As it stands today, the dread cargoholds too small and they just need a little boost (...
- by Julio Torres - at 2007.11.19 11:25:00
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96. Strontium bay - in Test Server Feedback [original thread]
2500m3 Strontium bay for Dreadnaughts Why? Well, POS's these days are all Large and stacked with hardners so they take alot of Siege Cycles. In addition, we often have to do 2 jumps to get to our destination, frequently further. Carriers corp ha...
- by Julio Torres - at 2007.11.17 10:22:00
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97. Heavy dictors can scramble motherships in low sec - in Test Server Feedback [original thread]
If samping capitals is such a problem in lowsec, why not send Concord w/capitals after agressing capitals in lowsec? Owning a capital now is pretty much a farse
- by Julio Torres - at 2007.11.09 07:26:00
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98. in this thread we tell CCP to lay off of our modules - in Test Server Feedback [original thread]
Again they nerf for the sake of nerfing. This is a useless changes, it will inconvenience and make things more complicated then it has to be. Solve lag before you add more crap we gotta keep track on, while the node isnt responding.
- by Julio Torres - at 2007.10.29 13:11:00
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99. Balanced Amarr Paladin solution? comments please.. - in Test Server Feedback [original thread]
Originally by: Sevis Ship bonus 10% laser cap user per level 5% Cap size per level 5% armor resist per level 7.5% Tracking per level +1 low slot +1000pg etc This is a sensible change to the Paladin. Why should its T2 bonuses be Ga...
- by Julio Torres - at 2007.10.28 23:35:00
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100. The new ships in order of number of people complaining about them... - in Test Server Feedback [original thread]
EWAR frigs are great, these will def be the noobships of choice. With the exception of the Sentinel, NOS got nerfed too hard, and small NOS doesnt have any significant impact. It should have Tracking Disruptor as primary bonuses. Blackops ships, ...
- by Julio Torres - at 2007.10.28 22:10:00
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